You sure did a very spot on prediction of what would happen, although the game gives that away a bunch of times including the ending message. Then not sure if you tried HexClock.exe which I believe is located in Entropy Asset Cache or something called like that(note that Entropy doesn't link that place to you and gives no access codes), you find it by scanning Viper's Network and then have to bypass low level port security but with proxies and a firewall, which most first timers would ignore given firewall explanation comes much later in the game. You also get something similar for c, hidden IP, but you get the name of Vapor's dev studio used for making stuff. Teja and deonyx files are a little more interesting, both have masked IPs that look something like, but their headers say interesting stuff among the lines of "teja's server has multiple copies of securitytracer" and "deonyx's server has all of the apps needed for development" (1337 cheat stash perhaps, though not sure if you can find teja's server filled up with securitytracer apps) dec files you find where the EnTech devs send their work to(teja deonyx and bit) you get various bits of flavor text, aside bit's, because you do decypher that file and it links to one of bit's PCs you've already been to in the header. Well you have SecurityTracer.exe which you can get from the developer stuff cache you get a link to after finishing the game. Go check out the new extensions! I cant wait to see what everyone thinks, and more importantly, what everyone builds.Originally posted by Meneluma: You sure did a very spot on prediction of what would happen, although the game gives that away a bunch of times including the ending message. If you want to get community support, or team up with other creators, we recommend that you join the Hacknet Extensions Discord channel! After that, myself and the Surprise Attack Games team will deliberate and nominate our three favorite extensions!įirst place will receive $300 Steam Credit + a mechanical keyboard and some Hacknet goods, second place will receive $200, and third place will receive $100. Running from Friday, May 26 until Friday, June 9th, you will be able to submit your extensions with the hashtag #HackerJAM on Steam Workshop, or upload them to Moddb to go into the running. To celebrate the release of Hacknet Extensions, we are going to hold a friendly mod competition called HackerJAM. There's a community Discord channel here:Īnd a full guide here: #HackerJAM The tools are also available if you want to make your own Extension! The patch comes with an interactive introduction extension that you can play through. If you're looking for more Hacknet, here it is. The workshop already has some amazing Extensions on it - I highly recommend "Hacknet B.R.A.P" by Matrix, and "The Slaughterhouse" by Chris Johnson and Catherine Moore. They feature new computers, missions, themes, programs and more! This launch opens up Hacknet for everyone to make their own stories with the Hacknet tools. This comes with Steam Workshop support, so you can browse, download and play Extensions easily.Įxtensions are full new campaigns and stories for Hacknet by modders and creators.
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